Made for the GMTK Game Jam 2026

How to play:

1. Drag pebbles from the tray onto the grid (right-click a pebble to refund it).
2. Spend pebbles in the shop on upgrades (upgrades carry over between rounds).
3. You only need to place at least one pebble to start a round. Unspent pebbles stay in your wallet!
4. There are 4 green buttons,:
   - DO NOTHING: usually does nothing (but may trigger an explosion!)
   - TOGGLE: flips the tiles from light/dark and vice versa (high chance of explosion)
   - MOVE RIGHT: shifts light tiles one to the right (low chance of explosion)
   - MOVE DOWN: shifts light tiles one row down (low chance of explosion)

5. Each press counts down 9 -> 0. Beware: any button may trigger a random explosion!
6. At 0, pebbles resolve one-by-one and the win sum is calculated.
7. After resolution, a round summary shows pebbles won/lost and your wallet. Press "Begin next round" to continue.
8. During countdown, buying upgrades and placing new pebbles is disabled.
9. Reach the Quota or the House wins. Survive as many rounds as you can!

Used assets:

Kenney Casino Sounds: https://kenney.nl/assets/casino-audio
Kenney Impact Sound: https://kenney.nl/assets/impact-sounds
Kenney Jingles Music: https://kenney.nl/assets/music-jingles
Kenney UI Pack: https://kenney.nl/assets/ui-pack
Bitcount Single Font: https://fonts.google.com/specimen/Bitcount+Single?preview.script=Latn&query=Bitc...
Casino Man Music: https://opengameart.org/content/casino-man


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